L U N E – Header Image

L U N E

📅 Jun 20, 2016
Isaac Cohen
LUNE is a experiential haiku, a short poem dedicated to the exploration of the new medium of VR. You can touch and play; poke and prod; dance, move, caress, or simply meditate as you build yourself a pillow fort made from stars, in the company of the quiet moon.
92.3Rating
0Content
0Achievements

About This Game

L U N E is a casual/indie game designed for single-player, developed by Isaac Cohen and released in 2016. With an estimated 4,000 copies sold, it is considered a niche release on Steam. Community ratings across Steam average 92.3/100 — a exceptional reception overall. Players commonly describe it as Indie, Casual, Simulation and VR.

Game Information

Release Date
June 20, 2016
Developer
Isaac Cohen
Publisher
Isaac Cohen
Platforms
Windows
Price
$2.99

Analytics & Metrics

Copies Sold (VISE)
Low Data
VRI ScoreLearning
N/A
VISE (VORYTHIC Intelligent Sales Estimator) intelligent predictive model estimating the number of copies sold on Steam, based on community data analysis and purchase patterns.
VRI (Vorythic Recommendation Index) a single number indicating whether the game is worth your time. Built from game data, putting real players' opinions above progressive 'critics'.

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System Requirements

🪟 Windows
Minimum
  • OS *: Windows 8.1
  • Processor: Intel Core i5 4590
  • Memory: 8 MB RAM
  • Graphics: GeForce GTX 970 or AMD Radeon R9 290
  • Storage: 100 MB available space
  • VR Support: SteamVR. Room Scale 2m by 1.5m area required