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SEUM: Speedrunners from Hell

📅 Jul 28, 2016
Pine Studio
Like a bastard child of Quake 3 and Super Meat Boy, SEUM: Speedrunners from Hell is truly hardcore and focuses on speed and fast reaction.
94.6Rating
0Content
30Achievements

About This Game

SEUM: Speedrunners from Hell is a action/indie game designed for single-player, developed by Pine Studio and released in 2016. With an estimated 98,000 copies sold, it is considered a modest seller on Steam. With 3k reviews on Steam, it stands as a game with a solid review base on Steam. Community ratings across Steam average 94.6/100 — a exceptional reception overall. According to player data, the main story takes around 3.31 hours, with side content bringing that to 8.71 hours, and a completionist run can reach 36.81 hours. Players commonly describe it as 3D Platformer, Parkour, Precision Platformer, First-Person and Platformer.

Media

User Reviews

94.6
Overall Score / 100
9.5/10
Steam (3027 reviews)

Playtime Estimates

3.31h
🎯 Main Story
8.71h
⭐ Main + Sides
36.81h
💯 Completionist
Based on 7 player submissions

DLCs (2)

SEUM: The Drunk Side of the Moon
SEUM: The Drunk Side of the Moon
$5.99
SEUM: Speedrunners from Hell - Soundtrack
SEUM: Speedrunners from Hell - Soundtrack
$4.99

Game Information

Release Date
July 28, 2016
Developer
Pine Studio
Publisher
Pine Studio
Platforms
Windows, Mac, Linux
Price
$14.99

Analytics & Metrics

Copies Sold (VISE)
98.4K
(78.7K - 118.1K)
VRI ScoreLearning
81
Not for everyone, but if you like the genre then it's good
VISE (VORYTHIC Intelligent Sales Estimator) intelligent predictive model estimating the number of copies sold on Steam, based on community data analysis and purchase patterns.
VRI (Vorythic Recommendation Index) a single number indicating whether the game is worth your time. Built from game data, putting real players' opinions above progressive 'critics'.

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System Requirements

🪟 Windows
🍎 Mac
🐧 Linux
Minimum
  • OS *: Windows XP SP2
  • Processor: 1.5 Ghz
  • Memory: 1 GB RAM
  • Graphics: 512MB, Shader Model 2.0
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
Minimum
  • OS: Mac OS X 10.8
  • Processor: 1.5 Ghz
  • Memory: 1 GB RAM
  • Graphics: 512MB, Shader Model 2.0
  • Storage: 2 GB available space
Minimum
  • OS: Ubuntu 12.04
  • Processor: 1.5 Ghz
  • Memory: 1 GB RAM
  • Graphics: 512MB, Shader Model 2.0
  • Storage: 2 GB available space