
Metrico+
About This Game
Metrico+ is a adventure/indie game designed for single-player, developed by Digital Dreams and released in 2016. With an estimated 11,000 copies sold, it is considered a niche release on Steam. Community ratings across Steam average 71.8/100 — a generally positive reception overall. According to player data, the main story takes around 4.23 hours, with side content bringing that to 5.77 hours, and a completionist run can reach 7.14 hours. Players commonly describe it as Puzzle Platformer, Abstract, Puzzle, Indie and Side Scroller.
Media










User Reviews
Playtime Estimates
Similar Games
Game Information
Analytics & Metrics
VRI (Vorythic Recommendation Index) a single number indicating whether the game is worth your time. Built from game data, putting real players' opinions above progressive 'critics'.
Get the Game
System Requirements
- OS *: Windows 7 or Vista (with update KB971644)
- Processor: Intel Core i5, 1.7 Ghz or comparable
- Memory: 1 GB RAM
- Graphics: GeForce 600 / Radeon 5400 or comparable, 128mb
- Storage: 1 GB available space
- OS *: Windows 7 or later
- Processor: Intel Core i5, 3.4 Ghz or comparable
- Memory: 1 GB RAM
- Graphics: GeForce GTX 750 or comparible, 256mb
- Storage: 1 GB available space
- OS: OS X Mountain Lion (10.8)
- Processor: Dual-Core Intel Core i5
- Memory: 1 GB RAM
- Graphics: Intel Iris
- Storage: 1 GB available space
- Additional Notes: MacBook series 2011 and later
- OS: OS X El Capitan (10.11)
- Processor: Dual-Core Intel Core m7
- Memory: 1 GB RAM
- Graphics: Intel Iris Pro
- Storage: 1 GB available space
- Additional Notes: MacBook series 2015 and later
- OS: Ubuntu 16.04 LTS
- Processor: Intel Core i5, 1.7 Ghz or comparable
- Memory: 1 GB RAM
- Graphics: OpenGL 3.2, ShaderModel 3.0 should be supported, 128mb
- Storage: 1 GB available space
- Additional Notes: Unfortunately other Linux varations are not actively supported at this time.
- OS: Ubuntu 16.04 LTS
- Processor: Intel Core i5, 3.4 Ghz or comparable
- Memory: 1 GB RAM
- Graphics: OpenGL 3.2, ShaderModel 3.0 should be supported, 256mb
- Storage: 1 GB available space
- Additional Notes: Unfortunately other Linux varations are not actively supported at this time.











