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Race for Tuning

📅 Apr 19, 2019
A. Strazhev
The city at night, the roar of the engine, nitrous, neon, a tuning... What else do you need for a street race? Burn rubber and become the king of the streets!
70.5Rating
0Content
0Achievements

About This Game

Race for Tuning is a indie/massively multiplayer game focused on multiplayer, developed by A. Strazhev and released in 2019. With an estimated 32,000 copies sold, it is considered a modest seller on Steam. Community ratings across Steam average 70.5/100 — a generally positive reception overall. Players commonly describe it as Automobile Sim, Racing, Simulation, Massively Multiplayer and Indie.

Game Information

Release Date
April 19, 2019
Developer
A. Strazhev
Publisher
A. Strazhev
Platforms
Windows
Price
$4.99

Analytics & Metrics

Copies Sold (VISE)
Low Data
VRI ScoreLearning
47
It reeks of mediocrity and probably not worth your time
VISE (VORYTHIC Intelligent Sales Estimator) intelligent predictive model estimating the number of copies sold on Steam, based on community data analysis and purchase patterns.
VRI (Vorythic Recommendation Index) a single number indicating whether the game is worth your time. Built from game data, putting real players' opinions above progressive 'critics'.

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System Requirements

🪟 Windows
Minimum
  • OS *: Windows 7 or better
  • Processor: Dual-Core processor
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GTX 650 Ti
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
Recommended
  • OS *: Windows 7 or better
  • Processor: Quad-Core processor
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 Ti
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 1 GB available space