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Wizardry: Labyrinth of Lost Souls

📅 Jan 15, 2020
ACQUIRE Corp.
The magic torches are lit, the monsters are ravenous, and the kingdom is waiting for a new hero. Experience the legendary Wizardry series’ modern rebirth as you traverse perilous dungeons and take on hordes of fantastic enemies. Are you up to the challenge?
70.4Rating
0Content
37Achievements

About This Game

Wizardry: Labyrinth of Lost Souls is a rpg game designed for single-player, developed by ACQUIRE Corp. and released in 2020. With an estimated 22,000 copies sold, it is considered a modest seller on Steam. Community ratings across Steam average 70.4/100 — a generally positive reception overall. According to player data, the main story takes around 45.83 hours, with side content bringing that to 60.45 hours. Players commonly describe it as RPG, Dungeon Crawler, Grid-Based Movement, JRPG and Anime.

Media

User Reviews

70.4
Overall Score / 100
7.0/10
Steam (446 reviews)

Playtime Estimates

45.83h
🎯 Main Story
60.45h
⭐ Main + Sides
Based on 16 player submissions

DLCs (1)

Wizardry: Labyrinth of Lost Souls - Growth Fruit
Wizardry: Labyrinth of Lost Souls - Growth Fruit
Free

Game Information

Release Date
January 15, 2020
Developer
ACQUIRE Corp.
Publisher
XSEED Games, Marvelous USA, Inc.
Platforms
Windows
Price
$14.99

Analytics & Metrics

Copies Sold (VISE)
Low Data
VRI ScoreLearning
49
It reeks of mediocrity and probably not worth your time
VISE (VORYTHIC Intelligent Sales Estimator) intelligent predictive model estimating the number of copies sold on Steam, based on community data analysis and purchase patterns.
VRI (Vorythic Recommendation Index) a single number indicating whether the game is worth your time. Built from game data, putting real players' opinions above progressive 'critics'.

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System Requirements

🪟 Windows
Minimum
  • OS *: Windows 7+
  • Processor: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
  • Memory: 1 GB RAM
  • Graphics: Intel(R) HD Graphics 4000
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Sound Card: Compatible with DirectX 11.0