Rex Rocket – Header Image

Rex Rocket

📅 Aug 5, 2014
Castle Pixel, LLC.
Inspired by the retro glory days of 8-bit games, Rex Rocket is a traditional 2D platformer brought into the 21st century. Paying tribute to classic NES games like Mario, Mega Man, and Metroid, old-school platformer fans will find Rex Rocket a breath of fresh air.
75.1Rating
0Content
40Achievements

About This Game

Rex Rocket is a action/adventure game designed for single-player, developed by Castle Pixel, LLC. and released in 2014. With an estimated 27,000 copies sold, it is considered a modest seller on Steam. Community ratings across Steam average 75.1/100 — a generally positive reception overall. According to player data, the main story takes around 6.43 hours, with side content bringing that to 7.4 hours. Players commonly describe it as Action, Adventure, Indie, Metroidvania and Platformer.

Game Information

Release Date
August 5, 2014
Developer
Castle Pixel, LLC.
Publisher
Castle Pixel, LLC.
Platforms
Windows, Mac, Linux
Controller
Full Support
Price
$0.99

Analytics & Metrics

Copies Sold (VISE)
Low Data
VRI ScoreLearning
38
It reeks of mediocrity and probably not worth your time
VISE (VORYTHIC Intelligent Sales Estimator) intelligent predictive model estimating the number of copies sold on Steam, based on community data analysis and purchase patterns.
VRI (Vorythic Recommendation Index) a single number indicating whether the game is worth your time. Built from game data, putting real players' opinions above progressive 'critics'.

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System Requirements

🪟 Windows
🍎 Mac
🐧 Linux
Minimum
  • OS *: Windows XP (or later)
  • Processor: 2.0 Ghz Dual Core
  • Memory: 2 GB RAM
  • Graphics: 256 MB video card (XNA 4.0 compatible, Shader Model 2.0 or higher)
  • DirectX: Version 9.0c
  • Storage: 500 MB available space
  • Sound Card: DirectX-compatible sound card
  • Additional Notes: Xbox 360 controller supported
Minimum
  • OS: Snow Leopard 10.6.8, 32/64-bit
  • Processor: 2.0 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0+, 2.1 with ARB extensions acceptable
  • Storage: 500 MB available space
  • Additional Notes: SDL_GameController devices fully supported
Minimum
  • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
  • Processor: 2.0 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0+, 2.1 with ARB extensions acceptable
  • Storage: 500 MB available space
  • Additional Notes: SDL_GameController devices fully supported