
SWORD ART ONLINE Last Recollection
About This Game
SWORD ART ONLINE Last Recollection is a action/adventure game with both single-player and multiplayer modes, developed by AQURIA Co., Ltd. and released in 2023. With an estimated 29,000 copies sold, it is considered a modest seller on Steam. Community ratings across Steam average 60.3/100 — a mixed reception overall. According to player data, the main story takes around 28.41 hours, and a completionist run can reach 69.66 hours. The game has 5 DLCs available, expanding the base experience with additional content. Players commonly describe it as Anime, Action RPG, Adventure, Action-Adventure and Sci-fi.
Media












User Reviews
Playtime Estimates
DLCs (5)





Similar Games
Game Information
Analytics & Metrics
VRI (Vorythic Recommendation Index) a single number indicating whether the game is worth your time. Built from game data, putting real players' opinions above progressive 'critics'.
Get the Game
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-2300 / AMD Ryzen 3 1200
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 1050 / Intel ARC A380 / ATI Radeon HD 7870
- DirectX: Version 11
- Storage: 20 GB available space
- Additional Notes: Estimated performance: 1080p/60fps with graphics settings at "Low". Framerate might drop in graphics-intensive scenes. - 64-bit processor and operating system are required.
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i7-4770K / AMD Ryzen 5 1400
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 1660 Ti / AMD Radeon Vega 56 / Intel Arc 750
- DirectX: Version 11
- Storage: 20 GB available space
- Additional Notes: Estimated performance: 1080p/60fps with graphics settings at "High". Framerate might drop in graphics-intensive scenes. - 64-bit processor and operating system are required. - Windows 10 (Version 1809 or later) and a 4GB VRAM GPU (graphics board or video card) are required for DirectX 12 API.











