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Crownhold

📅 Aug 14, 2026
Meridian Studios
Crownhold is a cozy storybook tower defense. Line winding roads with archers, mages, artillery and barracks, upgrade them into 12 mighty specializations, lead a hero and rain meteors on the goblin horde across 21 hand-painted levels — then hold on in Endless mode.
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About This Game

Crownhold is a casual/indie game designed for single-player, developed by Meridian Studios and released in 2026. With an estimated 2,000 copies sold, it is considered a niche release on Steam. Community ratings across Steam average 100.0/100 — a exceptional reception overall. Players commonly describe it as Casual, Strategy, Tower Defense, 2D and Cartoony.

Game Information

Release Date
August 14, 2026
Developer
Meridian Studios
Publisher
Meridian Studios
Platforms
Windows, Linux
Price
$12.99

Analytics & Metrics

Copies Sold (VISE)
Low Data
VRI ScoreLearning
N/A
VISE (VORYTHIC Intelligent Sales Estimator) intelligent predictive model estimating the number of copies sold on Steam, based on community data analysis and purchase patterns.
VRI (Vorythic Recommendation Index) a single number indicating whether the game is worth your time. Built from game data, putting real players' opinions above progressive 'critics'.

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System Requirements

🪟 Windows
🐧 Linux
Minimum
  • OS: Windows 10 (64-bit)
  • Processor: Dual-core x86-64, 2.0 GHz (Intel Core i3 or equivalent)
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.3-compatible GPU (Intel HD Graphics 4000 / any GPU from 2012 or later)
  • Storage: 400 MB available space
  • Sound Card: Any integrated audio
  • Additional Notes: Runs on integrated graphics — requires OpenGL 3.3. No dedicated GPU needed.
Minimum
  • OS: Ubuntu 20.04 LTS / SteamOS 3.x or newer (64-bit)
  • Processor: Dual-core x86-64, 2.0 GHz (Intel Core i3 or equivalent)
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.3-compatible GPU with Mesa 20+ drivers
  • Storage: 400 MB available space
  • Sound Card: PulseAudio / PipeWire compatible
  • Additional Notes: Native Linux build, Steam Deck compatible. Requires OpenGL 3.3 (Mesa), glibc 2.31+.