
Balrum
About This Game
Balrum is a adventure/indie game designed for single-player, developed by Balcony Softworks and released in 2016. With an estimated 42,000 copies sold, it is considered a modest seller on Steam. Community ratings across Steam average 79.3/100 — a generally positive reception overall. According to player data, the main story takes around 30.01 hours, with side content bringing that to 40.81 hours, and a completionist run can reach 76.24 hours. Players commonly describe it as RPG, Adventure, Crafting, Strategy and Isometric.
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System Requirements
- OS *: Windows 7, 8, 8.1, 10
- Processor: Single Core 1.6Ghz
- Memory: 1 GB RAM
- Graphics: ATI Radeon X1650 / NVIDIA GeForce 8200 / Intel GMA 950, or equivalent
- Storage: 1 GB available space
- Sound Card: OpenAL Compatible Sound Card
- Additional Notes: OpenGL 1.4 compatible
- OS *: Windows 7, 8, 8.1, 10
- Processor: Single Core 2.4Ghz
- Memory: 2 GB RAM
- Graphics: ATI Radeon HD 4650 / GeForce 8600 GT / Intel HD 3000, or equivalent
- Storage: 1 GB available space
- Sound Card: OpenAL Compatible Sound Card
- Additional Notes: OpenGL 3.0 compatible
- OS: OS X 10.7 or later
- Processor: Dual Core Processor
- Memory: 1 GB RAM
- Graphics: OpenGL 1.4 compatible
- Storage: 1 GB available space
- Sound Card: OpenAL Compatible Sound Card
- OS: OS X 10.7 or later
- Processor: Dual Core Processor
- Memory: 1 GB RAM
- Graphics: OpenGL 3.0 compatible
- Storage: 1 GB available space
- Sound Card: OpenAL Compatible Sound Card
- OS: Ubuntu 12.04 or later (64bit)
- Processor: Single Core 1.3Ghz
- Memory: 1 GB RAM
- Graphics: ATI Radeon X1650 / NVIDIA GeForce 8400 / Intel GMA 950, or equivalent
- Storage: 1 GB available space
- Sound Card: OpenAL Compatible Sound Card
- Additional Notes: OpenGL 1.4 compatible
- OS: Ubuntu 12.04 or later (64bit)
- Processor: Single Core 2.4Ghz
- Memory: 2 GB RAM
- Graphics: ATI Radeon HD 4650 / GeForce 8600 GT / Intel HD 3000, or equivalent
- Storage: 1 GB available space
- Sound Card: OpenAL Compatible Sound Card
- Additional Notes: OpenGL 3.0 compatible











