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Morhval: Ravenglaire

📅 Aug 5, 2026
Seven Weeks Studios
Morhval: Ravenglaire is an old-school first-person sandbox RPG. Explore a procedural province, take contracts, delve into dungeons, master weapons and magic, trade, survive, and shape your own life in an unforgiving low-poly world.
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About This Game

Morhval: Ravenglaire is a indie/rpg game designed for single-player, developed by Seven Weeks Studios and released in 2026. With an estimated 2,000 copies sold, it is considered a niche release on Steam. Community ratings across Steam average 100.0/100 — a exceptional reception overall. Players commonly describe it as Open World, RPG, Sandbox, First-Person and Exploration.

Game Information

Release Date
August 5, 2026
Developer
Seven Weeks Studios
Publisher
Seven Weeks Studios
Platforms
Windows
Price
$12.99

Analytics & Metrics

Copies Sold (VISE)
Low Data
VRI ScoreLearning
N/A
VISE (VORYTHIC Intelligent Sales Estimator) intelligent predictive model estimating the number of copies sold on Steam, based on community data analysis and purchase patterns.
VRI (Vorythic Recommendation Index) a single number indicating whether the game is worth your time. Built from game data, putting real players' opinions above progressive 'critics'.

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System Requirements

🪟 Windows
Minimum
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-4460 or AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 Ti 2 GB or AMD Radeon R7 360 2 GB, with OpenGL 4.6 support
  • Storage: 5 GB available space
  • Additional Notes: SSD recommended. Lower-end systems may require a reduced resolution and lower graphics settings.
Recommended
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 6 GB or AMD Radeon RX 580 8 GB, with OpenGL 4.6 support
  • Storage: 5 GB available space
  • Additional Notes: SSD strongly recommended for faster world generation, save loading, and transitions between areas.