Click-A-Duck – Header Image

Click-A-Duck

📅 May 22, 2026
Altered Games
Turn a small duck pond into a chaotic, self-growing duck empire. Click, upgrade, and automate your way to explosive, unstoppable growth.
75Rating
0Content
31Achievements

About This Game

Click-A-Duck is a casual/indie game designed for single-player, developed by Altered Games and released in 2026. With an estimated 2,000 copies sold, it is considered a niche release on Steam. Community ratings across Steam average 75.0/100 — a generally positive reception overall. Players commonly describe it as Immersive Sim, Incremental, Collectathon, Idler and Colony Sim.

Game Information

Release Date
May 22, 2026
Developer
Altered Games
Publisher
Altered Games
Platforms
Windows
Price
$2.99

Analytics & Metrics

Copies Sold (VISE)
Low Data
VRI ScoreLearning
N/A
VISE (VORYTHIC Intelligent Sales Estimator) intelligent predictive model estimating the number of copies sold on Steam, based on community data analysis and purchase patterns.
VRI (Vorythic Recommendation Index) a single number indicating whether the game is worth your time. Built from game data, putting real players' opinions above progressive 'critics'.

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System Requirements

🪟 Windows
Minimum
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Dual Core 2.0 GHz (Intel Core i3 or equivalent)
  • Memory: 2048 MB RAM
  • Graphics: Integrated Graphics (Intel HD Graphics 4000 or better)
  • Network: Broadband Internet connection
  • Storage: 100 MB available space
  • Sound Card: DirectX Compatible
  • Additional Notes: Low-end systems may experience minor performance variation.
Recommended
  • Requires a 64-bit processor and operating system
  • OS: Windows 11 64-bit
  • Processor: Dual Core 2.5 GHz or better
  • Memory: 4096 MB RAM
  • Graphics: Dedicated or modern integrated graphics
  • Network: Broadband Internet connection
  • Storage: 100 MB available space
  • Sound Card: DirectX Compatible
  • Additional Notes: Low-end systems may experience minor performance variation.