
DEATHMARK
An occult social‑deduction card game for 4 to 8 players. Play your cards in secret, find and eliminate the opposing team and avoid the DEATHMARK!
96.4Rating
0Content
31Achievements
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About This Game
DEATHMARK is a action/indie game focused on multiplayer, developed by Wired Creations Studio and released in 2026. With an estimated 4,000 copies sold, it is considered a niche release on Steam. Community ratings across Steam average 96.4/100 — a exceptional reception overall. Players commonly describe it as Social Deduction, Card Game, Class-Based, Magic and Mystery.
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User Reviews
96.4
Overall Score / 100
9.6/10
Steam (28 reviews)
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Game Information
Release Date
April 27, 2026
Developer
Wired Creations Studio
Publisher
Wired Creations Studio
Platforms
Windows
Price
$4.99
Analytics & Metrics
Copies Sold (VISE)
Low Data
VRI ScoreLearning
N/A
VRI (Vorythic Recommendation Index) a single number indicating whether the game is worth your time. Built from game data, putting real players' opinions above progressive 'critics'.
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System Requirements
🪟 Windows
Minimum
- OS: Windows 10
- Processor: Intel Core i3 7th Gen (Kaby Lake) / Ryzen 3 1st Gen / or roughly equivalent 4 core processor
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 960 / AMD Radeon RX 470 / or equivalent performance
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Additional Notes: This should allow for 1080p 60FPS gameplay, with room for leeway for future game updates. You can probably get away with much lower minimum requirements than the ones listed here!
Recommended
- OS: Windows 11
- Processor: Intel i5 9th Gen (Coffee Lake Refresh) / Ryzen 5 3rd Gen / or roughly equivalent 6 core processor
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 / or equivalent performance
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Additional Notes: This should allow for 1440p or higher resolutions at 100+ FPS. Furthermore, these are our recommended requirements for our future VR support.
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